IK FK Utils v1.0

I recently finished up the first iteration of IK FK Utils. This tool allows you to add IK FK matching to almost any standard rig in Maya. Here is a video showing how the tool works on a sample of mocap data.

Next step if to document my code and release it for public use. I will also follow up with a video on the setup portion of this tool. It will show you how to create a template file for the rigs you commonly use.

Special Thanks:

Ramtin Ahmadi for the Moom rig.

Ugur Ulvi Yetiskin for the Bony rig.

Animation Studios for the Advanced Skeleton rig. Iā€™d like to point out that Advanced Skeleton has this functionality already. I was just using the rig as another test case.

Zeth Willie for his series on IK FK matching. His use of message attributes works well for this process so I implemented a similar system into this tool.